1️⃣-Message Format
Last updated
Last updated
All messages sent between nodes have headers. The initial handshake messages are sent unencrypted, and all other messages are encrypted and authenticated using the keys that are generated during the initial handshake.
All messages payloads are serialized using Protocol Buffers.
Protocol buffers are a language-neutral, platform-neutral, extensible mechanism for serializing structured data. You can find documentation on the Google Developers site.
To develop with protocol buffers you will need to install the protocol buffer compiler (to compile .proto
files) and the protocol buffer runtime for your chosen programming language.
Protocol buffers currently support development in Java, Python, Go, Rust, C, C++, Objective-C, C#, Dart, Ruby, Perl, Haskell, Javascript, and more.
Size (bytes)
Name
Data Type
Description
4
magic
uint32
Magic value to specify the message's network
4
length
uint32
Payload length
4
type
uint32
Message type
4
checksum
uint32
First 4 bytes of sha256 hash of JSON-serialized message
length
payload
bytes
The actual data
Network
Magic value
mainnet
0xd9b4bef9
testnet
0x0709110b
simnet
0x12141c16
regnet
0xdab5bffa
Size (bytes)
Name
Data Type
Description
4
length
uint32
Length of the payload
length
ciphertext
bytes
The encrypted data
Size (bytes)
Name
Data Type
Description
4
length
uint32
Payload length
4
type
uint32
Message type
length
payload
bytes
The actual data